/*
 * This file is part of quickReminder, a software for gamers
 *
 * Copyright (C) 2006-2008 Lucas Romero
 *
 * This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along with this program; if not, see <http://www.gnu.org/licenses/>.
 */
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;

namespace quickReminder
{
    public partial class FormEditString : Form
    {
        public FormEditString()
        {
            InitializeComponent();
        }
        public string ShowDialog(Form Parent, string StringToEdit)
        {
            tString.Text = StringToEdit;
            tString.Focus();
            if (this.ShowDialog(Parent) == DialogResult.OK)
            {
                return tString.Text;
            }
            else
            {
                return StringToEdit;
            }
            
        }

        private void FormEditString_Shown(object sender, EventArgs e)
        {
            tString.Focus();
        }
    }
}